

- #Xcom 2 war of the chosen combat intelligence mod
- #Xcom 2 war of the chosen combat intelligence full
Instead, your father found a job and complemented it with long trips to the forest. “Your family lived in the village, but your parents had no land of their own.

Your father actively participated in the activities of the city council and played a minor role there, as well as serving in the police.” This choice provides 10 skill levels and +1 point for the blacksmith and possession of two-handed weapons, as well as +1 point of power attribute. That’s how the economy of the kingdom stayed, because it was the taxes levied on them that formed the basis of the state treasury.” By choosing this, you will provide yourself with 10 skill levels and +1 point of stamina and crossbow skill, and +1 point of endurance attribute. Your parents had enough land to feed themselves and make a small profit from this land. Your parents used to equip caravans in nearby towns and were active members of the local merchant guild.” This choice gives you 10 skill levels and +1 point of skill to trade and charm, and +1 point of intelligence attribute. “You were born into a family of traders in one of the largest cities in the kingdom. He rode with the cavalry of the lord and fought like an armoured knight.” If you choose this variant of your character’s prehistory, you’ll get 10 skill levels and +1 point of skill for riding and tree arms, as well as +1 point of communication attribute. He looked after his liege’s estates, settled disputes in the village and helped train village tax collectors. “Your father was a bailiff to a local feudal lord. You were born into a three-person family… In Mount and Blade II Bannerlord: there are several choices about the background of the character, and you can read about each of them below. No matter which faction you choose, its choice does not affect the background of the character, it is the same for each faction. If you think there is a need for additional commands, leave a suggestion.After you choose the most appropriate faction for you, you will need to determine the origin of the character. Updated the RebuildSelectedSoldiersClass command to enforce a class' required character templates (ex: you cant make a skirmisher character into a templar class).Note that randomized stats (NCE, Hidden Potential, etc.) will be rerolled. Updated the RebuildSelectedSoldiersClass command to reapply stat modifiers (like Beta Strike HP, NCE stats, etc.) to the unit.Added Console feedback messages indicating errors and successful command completions.Added the SetSelectedSoldiersComInt command (thanks to PZ).Added a ReloadWeapon command that will reload the selected unit's primary weapon in tactical.Added a RebuildAllSoldiersClass command that will refresh the ability trees and XCOM abilities for All soldiers in the barracks.Small bugfix for the LevelUpSelectedSoldier command.Updated RebuildSelectedSoldiersClass command to remove any PCS chip they may have equipped and return it to the HQ inventory.Added SetSelectedSoldiersStat command to set or modify an eStat for the selected soldier.Fix for incorrect XP allocation when using RebuildSelectedSoldiersClass command and changing a unit's level.Fixed issue with AcceptedCharacterTemplates when using RebuildSelectedSoldiersClass command for classes with CharacterTemplate limitations.Fixed issues with XP allocation for Rebuild and LevelUp soldier commands.
#Xcom 2 war of the chosen combat intelligence full
Version History (See Change Notes for full history) Also supports classes that use the Highlander's ClassesExcludedFromAWCRoll functionality. The vanillia command does not properly support things like Beta Strike, NCE, XCOM/AWC Abilities, etc. Use this instead of the vanillia MakeSoldierAClass command to change classes. unfortunately, this can't really be avoided without causing issues with all sources of stat-gains (Covert Ops, RPGO stat purchases, etc.). Refreshing a Soldier's Class will also reroll randomized stats from Point-Based NCE, Hidden Potential, etc. Can use the optional parameters to change the soldier's class and set their rank (up or down).
#Xcom 2 war of the chosen combat intelligence mod
Used to update a class ability tree on an existing soldier that has been changed due to new mods or mod updates. RebuildSelectedSoldiersClass Ranger 1Refreshes the ability tree and rerolls the XCOM abilities for the currently selected soldier in the armory screen. RebuildSelectedSoldiersClass OPTIONAL_ChangeClassTo OPTIONAL_SetRankToĮxample - Change the currently selected unit to a rank 1 (squaddie) Ranger:
